I spent a short while playing Luboš Žižnavský at the game he had invented and brought along to try and attract investment. Quite a simple game to pick up but obviously simple does not always mean easy. As you can hopefully see, the pieces are tetrahedrons (or triangular-based pyramids, or d4s, or caltrops, or whatever you want to call them). One side is plain with a number on it and the remaining 3 sides are your side's colour. The object of the game is to roll the pyramids to the centre of the board (a big grid of triangles) and take over the central hexagon. Each turn you can move 3 spaces with any pyramid (or combination of pyramids) of any player by tilting the piece over in the direction you want it to fall. If a pyramid is resting on its base then other players can't move it which prevents stalemates to some extent. The number of the base is used to score the pyramids in the hexagon when the six triangle spaces have been filled. Needless to say, I lost but it was fun to try out a new game.
If you are a game publisher and want to get in contact with Lubos then ping
an email to Googlzi@GoogleMail.com.